RETORA GAME STUDIOS - Designer, Community Manager
MAY 2013 - FEBRUARY 2014
- Maintained Retora’s blog, Facebook, and Twitter accounts; includes promotional posts, some advertising, and community interaction.
- Assisted in managing a Facebook page for our client on Haunted Escape, including customer support and a marketing plan.
- Helped develop and briefly manage the internship program that created Alchemica.
- Assisted with developing company culture and best practices.
- Created some copy and art assets for the Retora website.
Retora Game Studios (2011 - 2014) was a primarily contract-based game studio based in Tempe, Arizona, USA. An ambitious studio, Retora attempted to experiment in various spaces of the industry while maintaining contract work.
The studio, despite its varied and extensive portfolio, was unable to sustain itself and closed its doors in late 2014.
HAUNTED ESCAPE: WRATH OF VICTORIA (Available on iOS, Android, Amazon)
Haunted Escape: Wrath of Victoria (also known as The Haunted Escape and Haunted Escape: Victoria’s Wrath) is a mobile point-and-click adventure game developed in Unity. On this client project, my roles included:
You can view more information about the game on its dedicated page on Retora's website. Puzzle designs can be viewed here.
- Designing puzzles
- Managing part of our object implementation pipeline
- Camera management for specific scenes
- Creating interactions within scenes
- Writing text for objects, environment, and flavor assignments
You can view more information about the game on its dedicated page on Retora's website. Puzzle designs can be viewed here.